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Devlog
December 2022 Patch
December 20, 2022
by
Axiologist
Adjusted Spikes location on blocks slightly to prevent some spikes that looked weird Blocks now round their position when they lock. It makes the game a bit easier to play and keeps the flow going bet...
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November Patch
November 05, 2022
by
Axiologist
#Patch, #Update, #Spikes
-Added SpikeBlocks which add a very nice element to the game. It's starting to feel pretty good. -Improved HitBoxes for Dragon and Rex. Dragon is easier to stomp and Rex’s bite range got doubled to...
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10-26-22 Update!
October 26, 2022
by
Axiologist
#October 2022 Patch
Improved Camera following in marathon mode Fixed bug where timescale wouldn't reset on level restart Fixed Phasing through bug Increased Score Gains from spawning blocks from 10 to 25 Added Tip to exp...
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First Update/Patch
September 14, 2022
by
Axiologist
-Added the ability to “hold” the top block in reserve -Made boomerangs actually deal damage and then destroy themselves. -downloaded some more sfx for jumping on enemies and such now that they don...
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